game developer
BIG NOISE was my Global Game Jam 2018 entry, which I developed alongside other members of the Cleveland Game Developers group during our overnight GGJ 2018 session. It's a simple game, developed in two days - but I was responsible for all of its programming and graphics. Its aesthetic, inspired by "factory pomo", inspired the design of this portfolio site. You can download and play BIG NOISE (on a Windows PC) from this link.
BIG NOISE was my Global Game Jam 2018 entry, which I developed alongside other members of the Cleveland Game Developers group during our overnight GGJ 2018 session. It's a simple game, developed in two days - but I was responsible for all of its programming and graphics. Its aesthetic, inspired by "factory pomo", inspired the design of this portfolio site. You can download and play BIG NOISE (on a Windows PC) from this link.